v1.10.0: v1.10.0 — Pick Your Map (with Live Reservation)
06 June 2026
Manual Map Selection with Live Reservation
✦ New Feature: Pick Your Map
- A new map button is added to the party creation GUI, click it to pick a specific arena from a list, or leave it on
Any Mapfor the previous auto-pick behavior - Live arena reservation the chosen map is locked to your party the moment you create it, no more
/duelrequests or other parties sniping your arena while you're still filling slots - See what's taken other players see your reserved map shaded in their picker with your name on it, so they know to wait or pick something else
- Smart player-count adjustment pick a smaller map and the player count automatically scales down to fit
✦ New Config
manual-map-select: true # set false to hide the GUI button and stay auto-pick only
reserve-arena: true # already on by default, now covers both queue and match time
Auto-migrated on reload, no manual edits required.
Existing setups behave the same out of the box, leave the new GUI button untouched for auto-pick or set
manual-map-select: false to hide it.v1.9.0: v1.9.0 — Kit-Arena Binding Fix + Targeted Spawn Removal
03 June 2026
Kit-Arena Binding Fix & Cleaner Spawn Management
✦ Bug Fix
- Kit-bound arenas now respected FlexParty matches no longer try to start in arenas that are bound to a different kit in Duels. The arena lookup now checks each arena's kit binding before picking one, and risk-inventory matches treat every arena as available (since they don't use kits). If anything ever goes wrong reading an arena's binding, the system falls back to allowing the arena rather than blocking it, with a one-time log entry so you know
✦ New Feature: Targeted Spawn Removal
/flexparty removespawns <arena> <all|index>removes spawns precisely instead of all at onceallclears every spawn point for that arena<index>(1-based) removes a single spawn by its number- Running the command with no second argument shows usage only, so you can't accidentally wipe spawns by pressing Enter early
- Tab completion suggests
alland the valid index range for the arena - When the last spawn is removed, the arena entry is dropped automatically
✦ Changes
/flexparty setspawns <arena> clearremoved use the new/flexparty removespawnscommand instead, it's clearer and safer- Spectator spawn clear untouched
/flexparty setspawns <arena> spectator clearstill works exactly the same
✦ New Messages
spawn-removedremovespawns-usageremovespawns-invalid-indexremovespawns-out-of-rangeremovespawns-nonehelp-removespawns,help-removespawns-index
All auto-migrated on reload, no manual edits required.
Drop in the new jar and restart, no config changes needed.
v1.8.0: v1.8.0 — Shulker Boxes Allowed Mid-Match
03 June 2026
Shulker Boxes Allowed Mid-Match
✦ New Feature: Mid-Match Shulker Access
- Shulker boxes can now be opened inside an active match, even if Duels or other plugins would normally block them
- Perfect for risk-inventory loadouts where players bring a shulker full of gear and need to swap mid-fight
- Queue restriction still applies,
container-restriction-in-queuewill keep blocking shulkers before the match starts if you've enabled it - Disable with
allow-shulkers-in-match: falseif you want shulkers blocked during matches too
✦ New Config
allow-shulkers-in-match: true
Auto-migrated on reload, no manual edits required.
Defaults to
on, queue-time restrictions remain untouched.v1.7.0: v1.7.0 — Manual Party Start
02 June 2026
Manual Party Start, Begin Matches Without Filling Every Slot
✦ New Feature: Hybrid Manual Start
/flexparty start(alias/party start) lets the party leader kick off the match countdown without waiting for every slot to fill- Auto-start-when-full still works exactly the same, this is purely additive
- When the countdown is started manually, it won't auto-cancel if the party hasn't hit max players, partial-party starts are first-class
- Optional minimum, by default the leader needs at least
min-players(default 2) in the queue before/startis allowed - Teams mode honors your existing
odd-team-handlingconfig,denyblocks odd counts,allowdistributes 50/50 - Tab completion only suggests
startwhen manual start is enabled
✦ New Config
manual-start:
enabled: true
respect-min-players: true # leader needs at least min-players in queue
New messages added:
start-successstart-disabledstart-already-countingstart-not-enough-playershelp-start
All auto-migrated on first reload, no manual edits required.
Auto-start-when-full keeps working untouched, manual start defaults to
enabled with a 2-player floor.v1.6.3: v1.6.3 — Click-to-Join "Party Not Found" Fix
01 June 2026
Click-to-Join "Party Not Found" Race Fix
✦ Bug Fix
- Click-to-join no longer fails with "party not found" in some cases (especially during world transitions on Paper or right after a player logs in), clicking the join broadcast immediately would show "party not found" even though the party clearly existed, retrying a few seconds later worked. This was caused by the host's name briefly going unresolvable while their player session was settling. Host names are now cached when the party is created, so click-to-join, party access checks, broadcasts, and
/flexparty infoall resolve instantly without depending on a live player lookup
No config changes needed, drop in the new jar and restart.
Party Extension for Duels Optimized
zArrowTan
A plug-and-play party extension for Duels Optimized - supports party team & party FFA modes.
$4.31
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