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v1.0.1: 1.0.1 | Powerup changes apply live, and arena edits save on their own

13 September 2026

HotPotato v1.0.1
Powerups you add or remove now show up in the very next round, and every arena command saves the moment you run it.

๐ŸŽˆ Powerup Changes Apply Straight Away

If anyone had joined an arena before you changed its powerups, that arena kept its old powerup list until the server restarted, and saving or reloading made no difference. Powerup changes are now live: adding, removing, /hotpotato arena save, and /hotpotato reload all respawn the powerups in a running round straight away, and every new round uses the current spots.

If a powerup still does not appear, watch the console when a round starts. It now warns you when some did not spawn, which usually means another plugin such as WorldGuard is blocking them in that area.
๐Ÿ’พ Arena Commands Save by Themselves

Every arena edit is saved the moment you run it: spawns, corners, player counts, and powerups. Each one now confirms it in chat with a grey "Saved automatically" line, so you are never left wondering whether an edit stuck. /hotpotato arena save <arena> is still there for checking that an arena is ready to play.
๐Ÿ“ฆ Install

Replace the old jar in plugins/ with the new one and restart once. Your config, arenas, and stats carry over, and the one new language line is added for you.
Need help or found a bug? Join the Discord.
Read the documentation | Join the Discord

Enjoying the plugin? A โญ review goes a long way!

v1.0.0: HotPotato

20 June 2026

๐Ÿฅ” HotPotato
A round-based, last-player-standing minigame. Pass the potato or get eliminated.
By zArrowTan, part of Arrow Plugins.

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hp1.png
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๐Ÿ“‹ Overview

HotPotato is a round-based, last-man-standing minigame. Players are handed a hot potato, and when the round timer runs out, anyone still holding one is eliminated. Pass it by hitting another player before time's up, and the last player standing wins. It runs on its own purpose-built game engine, with arena, queue, and round logic all in-plugin, so it's lightweight and self-contained with no external minigame framework needed.

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The hot potato item, pass it before the timer ends

๐ŸŽฎ How a Match Works

  1. Players join a lobby queue for an arena.
  2. Once enough are queued, an on-screen countdown begins.
  3. A round starts, one or more players hold the potato, and a timer counts down.
  4. Hit another player to pass the potato before the timer ends.
  5. When the timer hits zero, everyone still holding a potato is eliminated.
  6. Rounds repeat until one player remains. The winner gets fireworks and configurable rewards.

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The current holder glows so everyone can spot them

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The in-game scoreboard during a round

โœจ Core Features

  • Self-Built Engine: no external arena framework, one tick loop drives every active game
  • Multiple Arenas: each with its own lobby, spawns, spectator and return points, min/max players, potato count, and round length
  • Configurable Potatoes: set how many are in play, the holder is marked with a hotbar item and a colored head indicator so everyone can spot them, with configurable holder and runner potion effects
  • Anti-Grief: players in a game can't break, place, or bucket blocks, so the map stays intact between rounds
  • Lobby Leave Item: a right-click item to leave the queue, same as /hotpotato leave
  • Rewards: run console or player commands on win or loss, with PlaceholderAPI substitution
  • Stats & Leaderboards: tracks wins, losses, and potato transfers, stored in YAML, SQLite, or MySQL
  • PlaceholderAPI: exposes %hotpotato_*% placeholders for scoreboards, chat, and other plugins
  • Live Reload: /hotpotato reload applies config and powerup changes to running games, no restart

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The leave item in the waiting lobby

๐ŸŽ Powerups

Floating, pickup-able powerups placed per arena, fully config-driven in powerups.yml.

  • Built-in types: Speed, Jump, Invisibility, a Knockback Stick, and a Blindness Wand
  • Rarity-weighted spawns: common, rare, and unique, with optional random rolls each respawn
  • Eye-catching: each shows a floating name and lore, bobs and spins, and uses a custom head texture or material icon
  • Forgiving pickup: a horizontal radius plus a vertical band so they're easy to grab
  • Respawn each round to keep the action going

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A powerup with its custom texture and floating hologram

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Hit by an enemy's Blindness Wand while holding the potato

๐Ÿ”ฒ Arena Bounds

  • Draw an invisible box around the play area with two corners
  • Spectators who fly out are returned to the spectator spawn
  • Players still in the round are held inside: walkers get a gentle shove back, and anyone flying out in creative or spectator is teleported to the edge
  • Tunable push strength, with an option to let admins fly out
  • Fully optional per arena

โŒจ๏ธ Commands & Permissions

Main command /hotpotato (alias /hp).

Player Commands
  • /hotpotato join join an arena queue
  • /hotpotato leave leave the queue
  • /hotpotato list list available arenas
  • /hotpotato help show the help menu

Admin Commands (require hotpotato.admin)
  • /hotpotato reload reload config and powerups
  • /hotpotato arena the full setup subtree: create, set lobby, add spawn, set spectator, set return, set min, set max, set potatoes, set round time, set corner1, set corner2, and save

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The help menu, including the admin setup commands

๐ŸŒ Localization

Ships with English and French. All player-facing text lives in language files, with support for legacy color codes and hex colors.
๐Ÿงช Requirements

  • Minecraft: 1.18+ (Spigot or Paper)
  • Java: 17 or higher
  • Storage: YAML out of the box, SQLite or MySQL optional
  • Optional: PlaceholderAPI for placeholders

๐Ÿ“ฆ Installation

  1. Drop the jar into your plugins/ folder.
  2. Start the server once to generate the config files.
  3. Set up an arena with the /hotpotato arena commands, then /hotpotato reload.
First start needs internet once so the server can download the plugin's libraries (cached afterward).
๐Ÿ“ˆ Metrics

This plugin uses bStats to collect anonymous usage stats. You can opt out anytime in plugins/bStats/config.yml.

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๐Ÿ“š Support & Docs

Full setup and configuration guides are in the documentation. Need help, found a bug, or want to suggest a feature? Join the Discord.

HotPotato - Round-Based Minigame

v1.0.1
zArrowTan

zArrowTan

Round-based hot potato minigame. Standalone, rarity-weighted powerups, EN/FR, PAPI, MySQL.

$4.49

Instant download · Updates included · Lifetime licence
$0.50 cheaper than on BuiltByBit $4.99 there, $4.49 here every day.

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Sep 17, 2026
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